Community Learning Research LLC is dedicated to enriching the educational life, health, and economic growth of community through research in learning and new technologies. We create connections that enliven community and raise the potential to be an active global neighbor.
The company engages in a growing body of applied research on learning and its application with new and emerging technologies. Located in Napa, California, the company enjoys partnerships with schools, educators, technology companies, and universities in Northern California and with partners in Hawaii, Colorado, Missouri, and Singapore. We participate in collaborative grants and provide grant writing services. Through this site, we offer learning resources, tools, and information to further new technology and instructional goals. Contact information is listed below.
Fall CUE 2011 Conference (October 29, 2011). See the CLR Concurrent Session link for information about the conference and a copy of our Studio-Based Learning presentation slides:
Concurrent Session Description
The Studio-Based Learning Framework brings computational thinking and critical reflection to high school science and mathematics curricula. In summer 2010, we began implementation of a National Science Foundation (NSF) grant to extend the work of colleagues in the Information and Computer Sciences department at University of Hawaii, Manoa. Hawaii had just started their second NSF grant to research the benefits of their Studio-Based Learning (SBL) Model, an instructional model designed to help undergraduate computer science students improve critical and computational thinking skills in the design of programming projects. We saw the SBL model as a potential application for K-12, particularly helping secondary schools to bring computational thinking into the classroom. We wrote and received an NSF supplemental grant so that two teachers at Napa New Technology High School could develop a curriculum application to test SBL in their 9th-grade class.
Teachers Calvin Ross and Ariel Paisley sat down in summer 2010 with funding from NSF and developed a new curriculum that combined Mr. Ross’ Digital Media class with Mr. Paisley’s Geometry class into a single new 9th-grade Spatial Studies class that embeds SBL as a teaching and assessment framework. As the founding school for the New Technology Network of high schools across the country (over 60), Napa New Tech was accustomed to project-based learning and provided an excellent pilot site to develop and test the SBL framework with high school students. See the Research tab for more information about our current research programs. You can read Mr. Ross’ teacher reflections from fall 2010 on the CLR Ning site here.
Chapter proposal: “A Smart Pedagogical Model for the Mobile Learner” has been accepted for review by a new Springer text series on adaptive and intelligent systems. We are developing that content in partnership with colleagues from San Francisco State University’s Instructional Technologies and Academic Technologies departments and the University of Hawaii’s Information and Computer Sciences department. Our research focuses on refining the current SBL framework into a human-adaptive system for learning, with development of a mobile technology for guidance.
NatureShift! Linking Learning to Life – this instructional and exploratory web site was a project of the U.S. Department of Education’s Technology Innovation Challenge Grantprogram from 1999-2003. The grant was a 5-year, $5 million project in North Dakota that combined seven school partnerships across the state with the best of the state’s resources:
- cultural-based STEM and tribal curricula from the Sahnish Nation,
- environmental resources from the State Department of Parks & Recreation,
- social studies curricula from the State Historical Society, and
- historical records and programs from the North Dakota State Libraries
During the five years (1999-2003) of the grant, we developed thousands of native and natural resources from North Dakota’s rich heritage for use by teachers and students in five modules studying history, environmental science, physical science, astronomy and rocketry, and a unique module that presented history and science from the Arikara (Sahnish) People’s world view. Today, we are working with Sahnish elders from the project to revive the web site resources and construct an updated interactive site for collaborative learning around the globe.
Hawai`i Networked Learning Communities was a five-year NSF grant (2001-2006) to the University of Hawaii and the Hawaii Department of Education. The goals of that grant were to improve science and mathematics curriculum across Hawaii’s most rural schools, bring technology resources into isolated classrooms, and to promote “Hawaii Ways of Knowing” in the teaching and learning of science. A significant development towards those goals was the creation of a digital learning community where all schools could exchange dynamic instruction and exemplary student work. The digital community has grown stronger every year under the leadership of Dr. Dan Suthers and his Laboratory for Interactive Learning Technologies. It can be seen at http://www.hnlc.org.
Today, we are investigating links between both federal grant programs to help bring new technologies and culturally-aware curricula to new audiences. For new developments, see the “Research” page of this web site.
Community Learning Research LLC
Patricia (Pat) Donohue, President & CEO
Elana Hammond, Vice President